[Skill] Engineer - Improve Vision
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ugandapro
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PostPosted: Fri Nov 06, 2009 6:53 am    Post subject: [Skill] Engineer - Improve Vision Reply with quote

Here is another new idea for Engineer, he can temporarily increase vision range of another marine:

Extend Vision

The Engineer provides a focused spectrum goggle that can improve the sight of the target marine for a short period.

Effect: Extends vision of marine (higher level = longer vision)
Mana: 20
Cooldown: 40 seconds


Another related idea is:

Remote Camera Launcher

The Engineer launches are compact remote 'camera' into an area, providing surveillance of that area until the camera runs out of battery.

This is like a road flare, except you do not have to be there to place it there. You can launch it from a short range, like a RPG, but purpose is for vision only.

Effect: Provide vision of an area temporarily (High level gives more duration and area, and shooting distance)
Mana: 30
Cooldown: 90 seconds


Feedback appreciated.
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ZnacK
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PostPosted: Fri Nov 06, 2009 11:19 am    Post subject: Reply with quote

these are good idea's but remember notd so is finished... NotD Retribution is next maybe skillet will put it in but i think So's engineer balanced... plus skillet has other ideas i think...
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ugandapro
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PostPosted: Fri Nov 06, 2009 1:27 pm    Post subject: Reply with quote

Is notd so really confirmed finished?
Where is the info about this next NotD Retribution?
I haven't heard anything about it.
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ZnacK
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PostPosted: Fri Nov 06, 2009 8:41 pm    Post subject: Reply with quote

Read it all here..lol
http://notdso.10.forumer.com/viewtopic.php?t=703
its been in front of ya eyes...
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ugandapro
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PostPosted: Fri Nov 06, 2009 11:27 pm    Post subject: Reply with quote

Well I did have a look at that thread, but it just he just say notd so is in its final stage and 1.12h is 'probably' the last. Very Happy
Here I am hoping for at least one more update, to add these ideas in...
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Finishing_Touch
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PostPosted: Sat Nov 07, 2009 1:19 am    Post subject: Reply with quote

Both of these skills are already implemented for different classes. Recon can make road flares and HS's comm device increases sight range on level 3.
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Syrus
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PostPosted: Sat Nov 07, 2009 2:44 pm    Post subject: Reply with quote

Well you never know ,maybe someone i trust decides to start mapping on SO again Smile I know i won't easy probbaly won't .. who knows
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ZnacK
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PostPosted: Sat Nov 07, 2009 2:49 pm    Post subject: Reply with quote

maybe FT is a good map maker...lol Who can use the map editor?
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Finishing_Touch
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PostPosted: Sat Nov 07, 2009 8:36 pm    Post subject: Reply with quote

I don't even have time to play SO, let alone map it. Besides, I hear JASS is a bitch to learn.
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Fahque_L
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PostPosted: Sun Nov 08, 2009 8:18 am    Post subject: Reply with quote

the map is not coded with JASS, it is all done in the oldschool war3 editor

this is why the maps of notd still work from 1.23>>1.24 without a rewrite
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Syrus
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PostPosted: Sun Nov 08, 2009 11:47 am    Post subject: Reply with quote

This is half true Smile

Some parts are in jass Smile
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ZnacK
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PostPosted: Sun Nov 08, 2009 12:30 pm    Post subject: Reply with quote

Jass aint that difficult...i can code jass but im better with oldschool like Fahque_L said that how i code it... but who else can code then?
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ZnacK
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PostPosted: Sun Nov 08, 2009 3:34 pm    Post subject: Reply with quote

for anyone who wants to take a crack at it he is a basic tutorial....
http://www.hiveworkshop.com/forums/jass-ai-scripts-tutorials-280/beginning-jass-tutorial-series-30765/
Enjoy learning Jass

btw.. if u do or have done IT at school it is really really easy even for noobs
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Finishing_Touch
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PostPosted: Sun Nov 08, 2009 7:26 pm    Post subject: Reply with quote

Syrus wrote:
This is half true Smile

Some parts are in jass Smile


From my understanding of map making, you need JASS to do the cool custom stuff such as the hellspawn burrowing or Pudge's hook. I haven't actually made a map before so I don't know how true that is.
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Syrus
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PostPosted: Sun Nov 08, 2009 10:44 pm    Post subject: Reply with quote

That's correct
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