[Skill] - [Engineer] Make Energy Cell, & Boost Pumps

 
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ugandapro
Corporal
Corporal


Joined: 09 Sep 2009
Posts: 21

PostPosted: Tue Nov 03, 2009 10:32 pm    Post subject: [Skill] - [Engineer] Make Energy Cell, & Boost Pumps Reply with quote

Since the previous thread is already packed with ideas, I made a new thread for this. I will get straight to the point.


Make Energy Cell

I know there are 2 energy cells on the map, it would be good if Engineer can produce more copies of these 'batteries'. Using his own energy, he creates an energy cell that acts like a normal energy cell.
The cool-down would need to be long, and the mana cost probably high (150-200).
Since the Engineer already uses a lot of energy, these 'batteries' would add another dimension to the game. It is probably the only other way to allow the Engineer any new mana-based skills, unless you increase the mana tank.
I know that you already used up all 'create item' slots. Maybe you can make it create 'LAW rockets/Energy Cell' 50/50 chance? Or maybe just get rid of 'Create Clip' since there is Extend Clip already?

Effect: Creates another Energy Cell
Mana cost: 150-200
Cool-down: Same as Shotgun Shells or a little longer


Boost Pumps

The Engineer produces a temporary 'pump' into the lower part of the exo-skeleton of the targeted marine. This will give a temporary boost in the movement speed of the Engineer. After exhausted, the pump will automatically fall off.

Effect: Increase move speed temporarily (kind of like Sprint skill)
Mana cost: 25
Cool-down: Long (at least 1 minute, to prevent abuse together w/ Sprint)
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